Keep your lips sealed!

By Melissa Platero, CCNN Writer

Put the controller down and raise your hand if you’re a gamer. Now, put your hand down and turn off your Xbox, if you’re one of the gamers that thinks trash-talking is the best method of communication. As a girl gamer, I can’t begin to explain how many times I’ve been told I sound like a little boy or that I suck. Now, I’m not usually affected by such little jabs, but I know a good amount of players that are tired of going into a game only to be shouted at. Microsoft’s upcoming next-gen console system, the Xbox One, may just have the solution for such annoying disturbances.

“If you don’t want to play with cheats or jerks, you shouldn’t have to,” writes Michael Dunn, a program manager for Xbox. “Our new reputation model helps expose people that aren’t fun to be around and creates real consequences for trouble-makers that harass our good players.”

He then explains the new features of the system and how Microsoft is going to try their best to distinguish the good players from the bad. Your reputation score will slot you into one of three color-coded groups: the good player (green), needs improvement (yellow), or avoid at all costs (red). Where your username stands on that spectrum will be reflected on your gamercard and announced for other players to see.

The scale they’re going to use is a little bit complicated, but Dunn does a good job of explaining it, saying “[…]the system will look at a variety of factors before docking their reputation. We’ll verify if those people actually played in an online game with the person reported – if not, all of those player’s feedback won’t matter as much as a single person who spent 15 minutes playing with the reported person. The system also looks at the reputation of the person reporting and the alleged offender, frequency of reports from a single user, and a number of other factors.”

So, don’t worry too much, gamers! One low life seeking revenge on you after that killer “no scope” shot won’t hurt your rep at all.