Titanfall releases, but can Xbox One catch up to PS4?

By Melissa Platero, CCNN Writer

Titanfall Xbox
Can Microsoft’s Titanfall sell enough Xbox One units to catch up to Sony’s PS4?

The console wars between Sony’s PS4 and Microsoft’s Xbox One have been leaning heavily towards Sony, who recently announced the sale of 6 million consoles so far. Xbox One, on the other hand, is at around 4 million so far.

Although both systems have been criticized for not releasing enough games since their November launches, the long-awaited mega Xbox One exclusive Titanfall just might tip the scales back towards Microsoft.

Released on Tuesday, March 11, the first-person shooter (FPS) game that blends human combat with mech-style Titans has received mostly favorable reviews. However, one major complaint from users is that the graphics and framerate are definitely lacking, especially compared to the PC version.

This hardware weakness has been plaguing the Xbox One since its release, especially since the PS4 has shown stronger performance with its higher level hardware. Many Xbox One games run at 720p, rather than PS4’s 1080p (an HD standard nowadays, even on YouTube videos). Still, Microsoft is banking on the fun factor overriding graphical inferiority.

So far, critics and fans enjoy the slick human-on-robot (and human-piloting-robot) action, but the game modes aren’t terribly original. Still, the epic scale of combat and the uniqueness of the mech-style FPS is making positive waves. While nowhere near as groundbreaking as Call of Duty’s big entrance years ago, it’s a step in the right direction for Xbox One.

Images courtesy of Titanfall Facebook.